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Catacomb 3D

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Catacomb 3D, is a series of computer games from id Software, published by Softdisk publishing that was released in November 1991. It is a first-person shooter for the IBM PC platform with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewport, and preceded the more successful and well-known Wolfenstein 3D.

The origins of the games are Catacomb by John Carmack for the PC and Apple II. This is a two-dimensional game utilyzing a third-person view from above, released in 1989-1990. It was followed up with Catacomb II, which used the same game engine with new levels.

The first release of the 3D version was called Catacomb 3d: A new dimension, but it was later re-released as Catacomb 3d: The Descent.

The game credits are John Carmack, John Romero, Jason Blochowiak (programming), Tom Hall (creative director), Adrian Carmack (artist) and Robert Prince (music).


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Contents

Catacomb Fantasy Trilogy

Catacomb Abyss

Catacomb Abyss
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Catacomb Abyss

Catacomb Abyss was the only game in the series that was released as shareware. It was released by Softdisk, Inc. in 1992.

The credits are Mike Maynard , Jim Row and Nolan Martin (programming), Steve Maines (art direction), Steve Maines , Carol Ludden , Jerry Jones and Adrian Carmack (art production), Jim Weiler and Judi Mangham (quality assurance) and id Software (3D imaging effects)

Catacomb Armageddon


Catacomb Armageddon
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Catacomb Armageddon

Catacomb Armageddon is the sequel to Catacomb Abyss. It was later re-released as Curse of the Catacombs.

Catacomb Apocalypse

Catacomb Apocalypse is the final game in the Catacomb Fantasy Trilogy. It was later re-released as Terror of the Catacombs.

External links

Last updated: 08-03-2005 13:01:26
Last updated: 01-04-2007 01:18:57
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