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Creativeness)
One can define creativity as a tool to develop innovation. For many people, the word most immediately conjours up associations with artistic endeavours and writing; some have also linked creativity with science since at least the heyday of the muses of Ancient Greece.
The psychologist Robert Sternberg has proposed to apply the name creatology to scientific studies of creativity.
The scope of creativity
Within the different modes of artistic expression, one can postulate a continuum extending from "interpretation" to "innovation". Established artistic movements and genres pull practitioners to the "interpretation" end of the scale, whereas original thinkers strive towards the "innovation" pole. Note that we conventionally expect some "creative" people (dancers, actors, orchestra-players ...) to perform (interpret) while allowing others (writers, painters, composers ...) more freedom to express the new and the different.
Today, creativity forms in some eyes the core activity of a growing section of the global economy — the so-called creative industries — capitalistically generating (generally non-tangible) wealth through the creation and exploitation of intellectual property or through the provision of creative services.
The word "creativity" can convey an implication of constructing novelty without relying on any existing constituent components (ex nihilo - compare creationism). Contrast alternative theories, for example:
- artistic inspiration, which posits the transmission of visions from divine sources such as the Muses. Compare invention
- artistic evolution, which stresses obeying established ("classical") rules and imitating or appropriating to produce subtly different but unshockingly understandable work
Professional "creatives" do not have a monopoly on the concept of creativity. Problem solving in general may require a creative mind. Employers may value lawyers, accountants, people in sales, and others more highly if they can use a "creative" approach to their work. The phrases "thinking outside the box" and "thinking outside the square" express this idea.
Analysing creativity and creatives
One can analyse creativity by where it arises. Different ways exist whereby something creative can happen:
- Generating something wholly new
- Combining ideas in a new way
- Finding new uses for existing ideas
- Taking existing ideas to new (different) people
- Combinations of the above
The first of these occurs comparatively rarely.
In The Act of Creation, Arthur Koestler (1964 and various imprints) lists three types of creative individual, the Artist, the Sage and the Jester. Paul Birch and Brian Clegg (Crash Course in Creativity 2002) have called the three types of creativity that result "aaahhh", "ah ha", and "ha ha". The Artist creates beauty or challenge (aaahhh). The Sage creates ideas or solutions (ah ha) and the Jester creates humour (ha ha). Believers in this trinity hold all three elements necessary in business and can identify them in all in "truly creative" companies as well.
Attitudes to creativity
Creatitivity, rather like motherhood and apple-pie, gets much praised in principle, but much derided in fact. Popular legend sees creativity serve as a refuge for the outsider with imagination - a stable society prefers the majority of its citizens to respect convention and not to "rock the boat". Similarly, a manager of employees may sing the praises of creativity and immovation while showing reluctance to implement radically different and potentially disruptive ways of operation.
Some of the ambivalent attitude to creativity may stem from seeing the creative process as parallelling or suggesting the ingesting of drugs to generate visions; or simply from viewing creativity as eccentric behaviour outside of mainstream conventional mores and habits.
Fostering creativity
It is the general consensus among the professional community (which professional community?) that one can learn to become more "creative". Several different researchers have proposed several different approaches to prop up this idea, ranging from psychological-cognitive, such as:
to the highly structured such as:
- TRIZ, the Theory of Inventive Problem Solving
- ARIZ an Algorithm for Invention
both by the Russian scientist Genrich Altshuller. See also: creativity techniques.
See also:
External links