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ExMx

In video games, "ExMx" (alternatively, "ExLx") is a common format for naming levels. The first x denotes the episode number, and the second x refers to the map or level number. For example, "E2M3" denotes the third level of the second episode.

One of the first games to feature this level identity scheme was Wolfenstein 3D. Later, other games like Doom, Duke Nukem 3D, and Quake adopted it for simple level identification.

Similarly, the scheme "MAPxx" is sometimes used to identify levels when they are not divided into sets of episodes. This identity code was first used by Doom II: Hell on Earth. Other games like Hexen adopted this code for identity for single episode games.

Last updated: 01-04-2007 01:18:57
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