Hovertank 3D - Your Art History Reference Guide!

ArtHistoryClub Information Site on Hovertank 3D Art History Art History Search        Art History Browse        Classroom welcome to our free resource site for all art history lovers!
Art History Search        Art History Browse             News        Gallery        Forums        Articles        Weblinks        welcome to our free resource site for all art history lovers!

Hovertank 3D

Hovertank 3D is a computer game from id Software published by Softdisk in April 1991 that sometimes is claimed to be the first first-person shooter or even the first 3D game for DOS. The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in Hovertank 3D was in solid colour, without any textures.

The unprecedented significance of the graphics engine in Hovertank was a breakthrough in that it was the first program to only render what the player could see in his field of vision rather than everything around him. Instead of wasting processor power on unnecessary rendering, the computer could instead draw much higher resolution and detailed graphics, immersing the player into the game even further.

The credits are John Carmack and John Romero (programming), Tom Hall (game design) and Adrian Carmack (artwork).

External link

Last updated: 08-16-2005 04:52:45
Last updated: 01-04-2007 01:18:57
The contents of this article are licensed from Wikipedia.org under the
GNU Free Documentation License. See original document.
Art History Search | Art History Browse | Contact | Legal info