Stereotype (computing) - Your Art History Reference Guide!

ArtHistoryClub Information Site on Stereotype (computing) Art History Art History Search        Art History Browse        Classroom welcome to our free resource site for all art history lovers!
Art History Search        Art History Browse             News        Gallery        Forums        Articles        Weblinks        welcome to our free resource site for all art history lovers!

Stereotype (computing)

For the same term in general usage, see stereotype.

In computing, a stereotype is a concept in the Unified Modeling Language, where it is used to encapsulate behaviors. Thus, a stereotype is used as a vehicle for communicating software requirements and designs, and lacks the negative connotation present in general usage.

Denote stereotypes with double angle brackets. In a class diagram example, stereotypes can be used to describe method behaviors, such as <<constructor>> and <<gettor>>.

Last updated: 08-04-2005 17:25:06
Last updated: 01-04-2007 01:18:57
The contents of this article are licensed from Wikipedia.org under the
GNU Free Documentation License. See original document.
Art History Search | Art History Browse | Contact | Legal info